Crab Chasing Dreams Game Designer and Programmer

Project Overview

This game was created as part of a 48-hour game jam during my freshman year. I was on a team of six, and none of us had any previous experience using Unity. Because of this, we spent most of our time actually learning Unity. In the end, we were able to make a very simple and relaxing game that was highly praised by both the judges and the general public.

My Contributions

  • Coding character movement
  • Assiting with the UI
  • Making design decisions
  • Acquiring music

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